Game Testing
I can test a game build by following the agreed test areas and looking for problems in gameplay, controls, navigation, user interface, and other visible functions. When an issue is found, I try to reproduce it so the report contains clear steps that another person can follow. Reports can include the expected result, actual result, affected area, reproduction steps, and screenshots or recordings where appropriate. If a fixed build is provided, I can retest reported issues and record whether they were resolved.
What I Can Help With
Bug identification
Issue reproduction
Gameplay flow testing
UI and usability testing
Unexpected behaviour testing
Clear bug reporting
Retesting after fixes
Process & Methodology
Understand the Game
Review the game build, testing requirements, supported platform, and areas to be tested.
Execute Test Cases
Test gameplay functionality, controls, UI, navigation, and relevant game flows.
Reproduce Issues
Repeat unexpected behaviour to determine reliable reproduction steps.
Document Bugs
Record clear steps, expected behaviour, actual behaviour, and relevant evidence.
Retest
Verify reported issues after fixes when a new build is provided.
Deliverables
Bug Reports
Clear reports documenting identified gameplay and functional issues.
Reproduction Steps
Steps required to reproduce reported issues.
Testing Evidence
Screenshots, recordings, or other relevant evidence where appropriate.
Retest Results
Verification results for issues tested again after fixes.